London Street
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Detail Lighting

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For my Advance Seminar project this semester, I chose to create an environment based on Vladimir Manyukhin's concept art London 1543 (

I had the privilege to be mentored by Josuha Terry this semester (, without his expertise, and guidance my scene probably would not have been as successful as it is. Would also like to thank Vincent Joyal ( for his additional guidance, and suggestions. Also to my fellow class mates who also gave awesome critiques and suggestions.

The environment was made in Unreal Engine 4, the tools used to create the props and textures were Substance Painter/Designer, 3DS Max 2017, and Marmoset toolbag 3 for baking some of the props.