EOTech EXPS-3-2 Holographic

A model that I had started a few months ago for a personal project that I have been slowly working on, decided to finish the weapon sight as the highpoly mesh was already completed.

I modeled it in 3DS Max 2017, baked it in Marmoset Toolbag 3, and textured it in Substance Paitner with the addition of using Photoshop for the creation of the stencils.